The Star Wars Roleplaying Game is a d20 System-based roleplaying game set in the Star Wars universe. The game was written by Bill Slavicsek, Andy Collins and JD Wiker and published by Wizards of the Coast in late 2000 and revised in 2002. In 2007, Wizards released the Saga Edition of the game, which made major changes in an effort to streamline the rules system.
The game covers three major eras coinciding with major events in the Star Wars universe, namely the Rise of the Empire, the Galactic Civil War, and the time of the New Jedi Order.
An earlier but unrelated Star Wars role-playing game was published by West End Games between 1987 and 1999. Bill Slavicsek was one of the designers of that game as well. See also Star Wars Miniatures.
The Star Wars Roleplaying Game is a d20 System-based roleplaying game set in the Star Wars universe. The game was written by Bill Slavicsek, Andy Collins and JD Wiker and published by Wizards of the Coast in late 2000 and revised in 2002. In 2007, Wizards released the Saga Edition of the game, which made major changes in an effort to streamline the rules system. The game covers three major eras coinciding with major events in the Star Wars universe, namely the Rise of the Empire, the Galactic Civil War, and the time of the New Jedi Order. An earlier but unrelated Star Wars role-playing game was published by West End Games between 1987 and 1999. Bill Slavicsek was one of the designers of that game as well. See also Star Wars Miniatures.
The Star Wars Roleplaying Game originally came out around the time of the release of Star Wars Episode I: The Phantom Menace. It included statistics for many of the major characters of that movie. The later Revised game included material from Attack of the Clones and changed various feats and classes. The Star Wars Roleplaying Game uses a Vitality/Wound point system instead of standard hit points, dividing damage into superficial harm (Vitality) and serious injury (Wounds). A character gains Vitality points just like hit points in other d20 games, and rolls for them each level and adds their Constitution bonus. A character's Wound points are equal to their Constitution score. Most game mechanics are familiar to players of Dungeons & Dragons and other d20-based games. Characters have six ability scores, a class and level, feats, and skills. Most actions are resolved by rolling a twenty-sided die and adding a modifier; if the result equals or exceeds the difficulty, the check succeeds.
As with most d20 System games, Star Wars offers playable races (called species) and classes to the Player Characters (PCs). The species of Star Wars d20 that are included with the Revised Core Rulebook are: Humans, Bothans, Cereans, Duros, Ewoks, Gungans, Ithorians, Kel Dor, Mon Calamari, Quarren, Rodians, Sullustans, Trandoshans, Twi'leks, Wookiees, and Zabrak. The character classes are Fringer, Noble, Scoundrel, Soldier, Force Adept, Jedi Guardian, Jedi Consular, and Tech Specialist (added with the Revised Edition). Prestige classes allow advanced characters who wish to specialize in certain suites of abilities to join a class devoted to them. For example, Jedi with special talents at helping others can choose to specialize as a Jedi Healer, while a blaster-wielding mercenary might earn a reputation as a Bounty Hunter. The core rulebook includes the Jedi Master, Jedi Ace, Crimelord, Elite Trooper, Starship Ace, Officer, Darkside Marauder, and Darkside Devotee. Supplements to the core rulebook introduce many more prestige classes. Saga edition changed things around and made Force Adept a prestige class.
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On June 5, 2007, Wizards released the Star Wars Roleplaying Game: Saga Edition. The game was streamlined to be easier to play and a greater emphasis was placed on miniatures. Some of the major changes include: